Our teens do not understand the value of their savings account. They are not creating nor completing savings goals.
Problem definition
At this time Copper had just over 300,000 users. Less than 30% of teens are creating savings goals. Additionally, less than 15% are completing the savings goals that they creates.
What does success look like?
Goals
Build an MVP savings feature that will encourage teens to create and complete more savings goals. This needs to be design and shipped within 4 weeks.
50% increase in goal creation
60% increase in goal completion
50% increase in card transfers from parents to teens
25% increase in parent transfers into Copper account
Discovery
Everyone meet Josie!
Saves her spare change
Allocates her allowance
Doesn’t know what to save for
Is saving money to buy her first car before her 15th birthday
About Josie
Just an average 13 years old
Middle school student
Plays softball, active in Girl Scouts
Starting a lemonade and iced tea stand at sports games
“I recently joined Copper to learn how to save money. And more importantly want to become more financially independent from my parents. I joined Copper because, Copper is trying to create the first financially successful generation by giving me the tools and resources needed to take control of my financial future. And that’s what I am going to do.”
Why Copper Banking?
Josie doesn’t understand why she should be saving money
Discovery
Upon surveying 100 teens we found out that they don’t know why they should save money. They also don’t know what to save for.
Josie doesn’t know why saving is important
I talked to the product growth team to run a report on teen goals. I found that most of the goals teens were creating were too large to achieve.
Josie is creating too large of savings goals
Copper’s mission is to create the first financially successful generation. Yet, we barely have any education or tips for teens within the product.
Copper isn’t providing her enough education
After testing a couple designs with our teens, I found that teens want some kind of incentive to take a learning challenge or educational course.
Josie wants to be incentivized to save money
Josie’s key opportunities
Ideation
Talk with financial consultant providing the best topics for teens to get a better understanding around saving money.
Build lessons on saving money
If we give an incentive we want to make sure teens get a better understanding of what they learned. Testing them will allow teens to remember what they just learned.
Quiz teens on what they learned
Start establishing a habit for doing after learning. This will be essential as we grow education throughout their banking and investing experience.
Initiative goal creation early on
Discovering “Skipping over education”
Design considerations
We noticed in some of our user tests that teens tended to not read through all of the education before jumping to the next lesson; fast forwarding to the money.
Josie can get educated, test herself and earn money towards her first goal
Final design
We added an ability to take the savings challenge over once completed.
Start over
We’ve added savings tips on the savings screen so that teens can continue to learn as they save.
Savings tips
Additionally, we sent an email to parents letting them know their teen completed education around savings.
Email to parents
Teen savings goal
Results
Business impact
70% increase in goal creation (beating plan by 20%)
80% increase in goal completion (beating plan by 23%)
60% increase in card transfers from parents to teens (beating plan by 10%)
32% increase in parent transfers into Copper account (beating plan by 7%)
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